Research Software Engineer


NeuroGEARS is a technology company bridging Neuroscience, Games, Interaction, and Robotics. We engage with top research and academic institutions worldwide to reimagine research on the neural basis of behavior using open-source tools.

Our goal is to make technology that is accessible, understandable and modifiable. We want scientists to be able to take apart their instruments, understand what they are measuring and how, and be able to quickly recombine and repurpose their technical toolkit to answer the questions they really want to ask, while trusting the quality of their data.

NeuroGEARS employs the core team behind the visual reactive programming language Bonsai, which now powers thousands of experiments around the world. Bonsai is at the centre of a vibrant and growing ecosystem of hardware and software projects in Neuroscience, including Open-Ephys, DeepLabCut, Miniscope, Harp, and Neurophotometrics.

About the Role

Join a unique team of engineers working to reshape how we look at brains moving in naturalistic spaces. We are looking for an experienced, hands-on and creative research engineer to help us design and implement new approaches for storing and querying multi-scale spatio-temporal data. You will help us define and design critical system components, including data preparation, real-time processing pipelines, and exploratory data analysis and visualization, working alongside a small, fast-moving team. You will have the opportunity to work closely with neuroscientists, electrical and mechanical engineers designing large-scale data collection and interactive systems for next generation neurophysiology.

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NeuroGEARS provides equal opportunity for all our roles to qualified applicants without regard to race, sex, colour, religion, age, national origin, marital status, disability, veteran status, genetic information, sexual orientation, gender identity or any other reason prohibited by law in provision of employment opportunities and benefits.